CF_ShaderWgslSampleType¶
Category: graphics
GitHub: cute_shader_bytecode.h
The sample type of a sampled texture in a shader's WGSL source.
Values¶
| Enum | Description |
|---|---|
CF_SHADER_WGSL_SAMPLE_TYPE_FLOAT |
texture_2d<f32> and the like, bound to a filterable texture. |
CF_SHADER_WGSL_SAMPLE_TYPE_UNFILTERABLE_FLOAT |
f32 textures that cannot be filtered, such as 32-bit float formats without float32-filterable. |
CF_SHADER_WGSL_SAMPLE_TYPE_DEPTH |
texture_depth_2d and the like. |
CF_SHADER_WGSL_SAMPLE_TYPE_SINT |
texture_2d<i32> and the like. |
CF_SHADER_WGSL_SAMPLE_TYPE_UINT |
texture_2d<u32> and the like. |