cf_animation_add_frame¶
Category: custom_sprite
GitHub: cute_custom_sprite.h
Adds a frame to an animation.
void cf_animation_add_frame(CF_Animation* animation, CF_Frame frame) { CF_ASSERT(animation); apush(animation->frames, frame); }
| Parameters | Description |
|---|---|
animation |
The animation. |
frame |
The frame. |
Remarks¶
You can use this function to build your own animations in a custom manner. It's recommend to just use cf_make_sprite, which loads a full sprite out of a .ase file. But, this function provides another low-level option if desired.