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cf_sound_set_pan

Category: audio
GitHub: cute_audio.h


Sets the stereo pan for the sound.

void cf_sound_set_pan(CF_Sound sound, float pan);
Parameters Description
sound The sound.
pan A value from 0.0f to 1.0f. 0.0f means left speaker, 1.0f means right speaker, 0.5f means equal both.

Remarks

You can get a sound's pan with cf_sound_get_pan. Use this to move a playing sound across the stereo field, for example when an object moves from left to right on screen.

CF_SoundParams
CF_Sound
cf_sound_params_defaults
cf_play_sound
cf_sound_is_active
cf_sound_get_is_paused
cf_sound_get_is_looped
cf_sound_get_volume
cf_sound_get_pan
cf_sound_get_time
cf_sound_set_time
cf_sound_set_is_paused
cf_sound_set_is_looped
cf_sound_set_volume
cf_sound_set_pitch
cf_sound_stop