cf_app_is_running¶
Category: app
GitHub: cute_app.h
Returns true while the app should keep running. Call this as your main loop condition.
Return Value¶
Returns true if the application should continue running.
Code Example¶
Creating a basic 640x480 window for your game.
#include <cute.h>
using namespace cute;
int main(int argc, const char argv)
{
// Create a window with a resolution of 640 x 480, along with a DirectX 11 context.
app_make("Fancy Window Title", 0, 50, 50, 640, 480, CF_APP_OPTIONS_D3D11_CONTEXT, argv[0]);
while (app_is_running())
{
app_update();
// All your game logic and updates go here...
app_draw_onto_screen();
}
app_destroy();
return 0;
}
Remarks¶
Some OS events, like clicking the red X on the app, will signal the app should shutdown. This will cause this function to return false. You may manually call cf_app_signal_shutdown to signal a shutdown.